![]() Any clip containing multiple takes is marked with a little icon at the right hand end of its title tab. Turn on Record as Comping Takes from the Play menu and set the take length in bars and beats at the same time. Since the clip launcher doesn’t have a timeline or a global loop, setting up comping here requires the take length to be set explicitly. Adding takes in this situation was perhaps considered too complicated to implement, or perhaps too complicated to be useful. Setting the take length when comping in the clip launcher.I’ll mention one ‘gotcha’ in the linear take recording process: if the arranger clip has its own internal loop then any attempt to record over it will, well, record over it. (A subtle bug which can cause audible clicks in this situation should be fixed by the time you read this.) If this sounds confusing or inconvenient, I recommend clearing out any audio track that you are planning to record into. This does mean that a ‘single’ recording can get rather confusingly fragmented across multiple clips, although the track will play back fine. If you do a recording pass over a sequence of clips, each will accumulate a new take, while any gaps in the existing track will be populated with new clips. If the recording process starts before the beginning of the loop, then the first take will be longer than the subsequent ones.Īny attempt to record over an existing clip will incorporate a new take into it, rather than replace it. Each trip round the loop adds a take to any audio clips which are currently recording. The obvious way to work with comping is to set a loop in the arranger. If you copy and paste clips, the takes come too.īitwig Studio 4's comping view of a clip, with multiple take lanes. You want multiple takes in the clip launcher? You got them. What makes Bitwig’s comping unusual - and powerful - is that the takes are encapsulated within clips, not just in the project’s linear arranger. Think of comping as a way of also stacking audio events vertically, in separate takes. A Bitwig audio clip is not a single piece of audio: it’s actually a sequence of consecutive audio ‘events’, analogous to notes in a MIDI clip. ![]() To fully make sense of how Bitwig supports comping, it might help to recall how it structures clips. Bitwig supports this too, but its notion of ‘take’ is slightly different. ![]() Users of Ableton Live 11 will be familiar with comping as a way of laying down additional takes within the linear arrangement. Compingīitwig Studio now supports audio comping. Version 4 is another step in that direction, but mostly at the level of sequencer events: notes, audio fragments and loops. Version 3 brought us The Grid, a fully integrated modular synthesis environment, nudging Bitwig into becoming an instrument or algorithmic composition tool. We are seeing a major release once every couple of years, which is quite an aggressive schedule, and the expansion of features from each version to the next also tends to be quite considerable. Bitwig continues to blur the boundaries between instrument and DAW, while offering some welcome practical enhancements.īitwig Studio seems to be living its life at something of an accelerated rate at the moment.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |